Tag Archives: SpeedTree

Game Art Methods Project & Postmortem

Game Art Methods Project & Postmortem

This is the project for one of my first courses in the SCAD graduate program in Interactive Design & Game Development. It has given me an introduction to the tools and methodology for developing a mood board for an environment, its game assets and production pipeline. Without a doubt, this has been one of the greatest experiences I have ever had, and it’s given me the incentive to continue learning and creating. Click on the links below to check out the artwork and video on ArtStation, along with a postmortem that documents and analyzes the entire process. Links: Project Artwork

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